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本文实例讲述了Python实现的使用telnet登陆聊天室。分享给大家供大家参考。具体如下:

前久在家学习Python的时候写的一个简单的聊天室,可以使用telnet来登陆。

遗憾的是现在对中文的支持很差,英文聊天倒是没什么问题了。

功能很简单的,应该没有你想象的那么强大,但是你如果有兴趣的话可以试试的。

另外,让我惊奇的是它可以在Android的平板上运行SL4A的Python解释器上运行(需要稍微改几句代码,貌似是编码的那个地方,我记不清了)。

现在这个是可以在PC上跑起来的。

废话不多,直接放代码了,就一个py文件而已,而且注释是乱七八糟的,编码风格也不好(好神似我在用类C语言的习惯)。

# Filename: ChatRoomServer.py 
import threading 
import datetime 
import socket 
# a simple log function 
def log(lg): 
  print(lg) 
# Chat room server listen thread class, this class is use for listening client login 
# when a client request to connect server, this class will start a connect thread 
class ServerListenThread(threading.Thread): 
  def __init__(self, hostname, port, accept): 
    threading.Thread.__init__(self) 
    self.hostname = hostname 
    self.port = port 
    self.accept = accept 
    self.sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) 
    self.sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) 
    self.sock.bind((hostname, port)) 
    self.sock.listen(0) 
    log('ServerIp:%s ServerPort:%s waiting for client...'%self.sock.getsockname()) 
  def run(self): 
    clientid = 1 
    while True: 
      client, cltadd = self.sock.accept() 
      log('a request from Id=%s%s'%('%d Address:'%clientid , cltadd)) 
      if self.accept(clientid, client): 
        clientid = clientid + 1 
# Connect thread class, this class is use for connecting with client and receiving client's message 
class ServerConnectThread(threading.Thread): 
  def __init__(self, clientid, client, encoding, receive, disconnect):
    threading.Thread.__init__(self) 
    self.client = client 
    self.clientid = clientid 
    self.encoding = encoding 
    self.receive = receive 
    self.disconnect = disconnect 
    self.clientname = None 
    self.inputs = self.client.makefile('rb', 0) 
    self.outputs = self.client.makefile('wb', 0) 
  def run(self): 
    self.sendstring('Input your name:') 
    while True: 
      string = self.readline() 
      if string: 
        string = string.lstrip() 
        if len(string)>0: 
          self.receive(self, string) 
      else: 
        self.inputs.close() 
        self.outputs.close() 
        break 
    if self.clientname: 
      self.disconnect(self) 
  def sendstring(self, string): 
    self.sendbytes(bytes(string, self.encoding)) 
  def sendbytes(self, bts): 
    self.outputs.write(bts) 
  def readline(self): 
    rec = self.inputs.readline() 
    if rec: 
      string = bytes.decode(rec, self.encoding) 
      if len(string)>2: 
        string = string[0:-2] 
      else: 
        string = ' ' 
    else: 
      string = False 
    return string 
# Chat room server class, this class is constitute of a listen thread and many connect thread 
class ChatRoomServer: 
  def __init__(self, ip='0.0.0.0', port=9113, encoding='utf-8'): 
    self.hostname = ip 
    self.encoding = encoding 
    self.port = port 
    self.clients = {} 
    self.clientnames = {} 
  def whenconnect(self, clientid, client): 
    log('a connect with Id=%s%s'%('%d Address:'%clientid , client.getpeername())) 
    connect = ServerConnectThread(clientid, client, self.encoding, self.whenreceive, self.whenexit)  
    connect.start() 
    return True 
  def whenreceive(self, client, string): 
    log('frome %d, receive:%s (%d)'%(client.clientid, string, len(string))) 
    if client.clientname: 
      if string[0]=='.': 
        self.handlecmd(client, string[1:]) 
      else: 
        now = datetime.datetime.now() 
        sendstring = '%s %s\r\n %s\r\n'%(now, client.clientname, string) 
        self.sendtoall(sendstring, client) 
    else: 
      if self.clientnames.__contains__(string): 
        client.sendstring('%s is exited!!!\r\n'%string) 
      else: 
        client.clientname = string 
        client.sendstring('Hell, %s!!!\r\n'%client.clientname) 
        self.addclient(client) 
    return True 
  def whenexit(self, client): 
    self.delclient(client) 
    return True 
  def handlecmd(self, client, cmd): 
    log('cmd: %s'%cmd) 
    if cmd=='user': 
      client.sendstring('User list(%d):\r\n'%len(self.clients)) 
      for i in self.clients: 
        clt = self.clients[i] 
        client.sendstring(' %d\t%s\r\n'%(clt.clientid, clt.clientname)) 
    else: 
      client.sendstring('Unknow command: %s:\r\n'%cmd) 
  def start(self): 
    serverlisten = ServerListenThread(self.hostname, self.port, self.whenconnect) 
    serverlisten.start() 
  def sendtoall(self, string, notfor): 
    sends = bytes(string, self.encoding) 
    for i in self.clients: 
      if not(notfor and notfor.clientid==i): 
        self.clients[i].sendbytes(sends) 
  def addclient(self, client): 
    self.sendtoall('%s logined!!!\r\n'%client.clientname, client) 
    self.clients[client.clientid] = client 
    self.clientnames[client.clientname] = client.clientid 
  def delclient(self, client): 
    self.sendtoall('%s logouted!!!\r\n'%client.clientname, client) 
    del self.clients[client.clientid] 
    del self.clientnames[client.clientname] 
# start a chat room server 
ChatRoomServer().start()

有了这个服务器程序之后就可以了(当然前提是你安装的Python解释器),没有客户端的,那么你会问怎么开始聊天呢?

下面开始介绍怎么开始聊天,首先你把这个文件运行起来,如下图可以看到服务器正在等待客户端登陆了:

Python实现的使用telnet登陆聊天室实例

客户端直接使用telnet命令登陆,注意端口应该和服务器的一样,命令为:telnet 127.0.0.1 9011,自动打开telnet控制台,输入自己的名字吧:

Python实现的使用telnet登陆聊天室实例

现在你在看看服务器端的控制台界面,可以看到记录了登陆消息:

Python实现的使用telnet登陆聊天室实例

继续使用telnet登陆另外的用户之后就可以聊天了:

Python实现的使用telnet登陆聊天室实例

功能很简陋了,不过这让我想起了二三十年前的事,嘿嘿,那时候应该就是这样子聊天的了吧,生在这个时代的我们永远都体会不到那种乐趣了。

希望本文所述对大家的Python程序设计有所帮助。

DDR爱好者之家 Design By 杰米
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DDR爱好者之家 Design By 杰米